Standard 1: Learner
​Educators continually improve their practice by learning from and with others and exploring proven and promising practices that leverage technology to improve student learning.
Artifact 4
Sub-standard 4A
Dedicate planning time to collaborate with colleagues to create authentic learning experiences that
leverage technology.
The artifact that I've chosen for sub-standard 4a is my group project for online educational games titled "Don't Panic Pancakes." With this assignment, my group members and I collaborated to complete the various tasks. Together, we browsed through several educational sites to choose an online game, created a game-based learning rubric, evaluated the chosen game, created a website, and conducted a group presentation. The main purpose of this assignment was to assess the effectiveness of the chosen online educational game in the classroom by using a game-based learning rubric. In this regard, this Weebly website corresponds to this sub-standard.